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Schedule for GZG-ECC II
NOTE: This schedule may change without warning.
Saturday, February 27th, 1999, 9am - 1pm
Door: Jerry Han
| TABLE #1
|
| Game Name |
Game Type |
Game Master |
Players |
| Bad Blood |
FT/FB |
Mark Kochte |
4-6 |
| Description |
|
The FSE have some differences with their 'allies', the ESU, and decide
to force a skirmish to make a point. The ESU sends a 'show of force'
fleet with the intent of making the FSE chill out.
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| TABLE #2
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| Game Name |
Game Type |
Game Master |
Players |
| Open Gaming |
Open Gaming |
N/A |
N/A |
| Description |
|
This table is currently available for open gaming.
|
| TABLE #3
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| Game Name |
Game Type |
Game Master |
Players |
| Aliens: A Resumption of Hostilities |
Stargrunt II |
Stuart Murray |
2-6 |
| Description |
|
MC-177-2 is a mid-sized station housing 73 miners in a cramped but adequate
complex. Life in this station is dull, mind bendingly and stupefyingly dull.
To relieve some of the dullness Weyland-Yutani provides the mining supervisors
with non-addictive pharmaceutical recreation as well as generous alcohol
rations. Unfortunately, the sheer boredom can exact a toll, occasionally one
or two miners will go 'stir crazy' and become violent.
MC-177-2 went off-line four days ago. Weyland-Yutani executives believe that
several of the miners have fomented a 'revolution' and either imprisoned or
killed the remaining miners. Before the insurrection gets out of hand
Weyland-Yutani want it stamped on HARD. The mission of the Colonial Marine
Team is to get down to MC-177-2, find the troublesome miners and return the
complex to Company control. Utmost priority is to be given to returning the
complex to a profitable status. Ultimate force is sanctioned in dealing with
the 'revolting' miners.
6.15 am Colonial Marine Corps HQ, Gateway Station.
"Jeb, the WeyYuti boys want us to go kick some miners asses."
"No sweat, have we got a team nearby ?"
"Affirmative, we got a whole platoon enroute back from some damned PR stunt."
"Heh ! Send those spit-shiners in, that'll dirty their nice creased combats !"
Online Marine Info at:
Wargaming in the Aliens Universe
|
| TABLE #4
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| Game Name |
Game Type |
Game Master |
Players |
| Scraping the Surface |
FT/FB with Variant Rules |
JP Fiset |
4-6 |
| Description |
|
A Third Solar War conflict between the NAC vs. ESU.
Modified rules will account for gravity when close to large objects.
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| TABLE #5
|
| Game Name |
Game Type |
Game Master |
Players |
| Convoy Assembly |
FT/Space Fleet variant |
Aaron Teske |
4-6 |
| Description |
|
A deep bell toned though the ship. "Ah! Prepare to leave Warpspace."
The men felt the Thunderous vibrate as power shifted throughout the ship.
"And here come the stars," said Nisk, "blazing away as always, with nothing
around but...." His voice trailed off as the viewport opened in front of
the gunners, revealing a Goliath Factory Ship -- one of the ships they were
to escort! -- under attack by... "By the Emperor! Eldar!"
Convoy Assembly is a Full Thrust game set in Games Workshop's Warhammer
40,000(tm/c?) universe, loosely based on their Space Fleet starship
designs. It will make use of Fleet Book rules as well as some specific
house rules relating to the scenario and the universe in general -- in
particular, the Eldar ships will use 'traditional' cinematic movement,
while the Imperium's starships will mainly use the vector movement system
with slower turning rates. Miniatures will be provided; some experience
with the rules would be appreciated but not required. (Especially for the
ships using vector movement.)
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