Feb 25-27,2005
Feb 24-26, 2006
Feb 23-25, 2007
Feb 27-Mar 1, 1998
Feb 26-28, 1999
Feb 25-27, 2000
Mar 2-4, 2001
Mar 1-3, 2002
Feb 21-23, 2003
Feb 27-29, 2004
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GZG-ECC 8 Schedule
Sunday, February 27th, 2004: 9 am - 1 pm
These schedules may change without warning.
| Space:1899 -- War against the Mercury Pirates |
| Complexity |
Game Master |
Game Type |
Players |
| Introductory |
Nick Caldwell |
Full Thrust |
4-8 |
| Description |
|
Nearly one hundred years after the fledgling United States Navy first
engaged the Barbary Coast pirates, the fledgling United States
Aero-Navy finds itself engaged in a similar battle. Shipments from
Mercury Mercury Mines (3M) have halted following attacks on resupply
ships by a pirate calling himself Barbarossa -- "Redbeard." Declaring
that the "skies must be as free as the seas," President Roosevelt has
sent Commodore Decatur (grandson of Lieutenant Decatur) to locate and
destroy the pirate base. Caution is advised as descriptions of the
pirate fleet appear to match a German fleet which was thought lost to
solar storms some 6 months ago -- right about the time the "pirates"
appeared. The Kaiser denies that any such fleet ever existed.
|
| The New Somerset Engagement |
| Complexity |
Game Master |
Game Type |
Players |
| Moderate |
Dan Blezek |
Full Thrust (Vector) |
2-8 |
| Description |
|
An ESU naval squadron invades near the planet of New Somerset
(Sulaxar II), catching the defending NAC forces almost off-guard.
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| Kill All You Want, I'll Make More |
| Complexity |
Game Master |
Game Type |
Players |
| Introductory |
Mike Richie |
EFSB |
2-4 |
| Description |
|
EarthForce Commander Forest Jones sat a little uneasily in his command chair
looking at the display in front of him.
"Status", he barked annoyedly. This was supposed to be a easy run for
this ragamuffin fleet. His Omega class Destroyer coupled with yet
another Omega and two Hyperion Cruisers should be more than enough
to let anyone know that destroying this cargo vessel would be a
greater challenge than meets the eye.
"Still not in sensor range Captain, should I divert power from the
engines to boost the signal Sir?" replies ensign Thompson.
With an voice that belied the tension he was feeling, he growled
"Affirmative".
"Diverting now Sir"
Everyone on the command deck realized at that moment that the Captain
has a concern, which made them all focused on their jobs instead of
the large readout in front of them.
"I'm reading multiple contacts Sir, bearing to starboard"
"Any life signs, Ensign?" queried the Captain.
A ripple of curiosity ran through the staff, as this was not the
question that they were expecting, but more of a sign of foreboding
that was yet to come. When the quaking reply came back from our
young Ensign "No Sir, there's no signs of life aboard all
approaching ships, but how.?."
Cut off by the Captain "All hands, BATTLESTATIONS!, Send to Fleet:
Fire At Will at approaching ships, Deploy all Fighters!"
As the Klaxons sound the Captain thinks to himself, Cake Run my
butt... We'll go down fighting by God....
|
| The Bigger They Are... |
| Complexity |
Game Master |
Game Type |
Players |
| Moderate |
Mark Kochte |
Dirtside 2 -- 15mm |
4-6 |
| Description |
|
An unknown enemy force has broken through the front
lines, threatening to ravage the rear areas. Command has assembled
(or, more exactly, 'cobbled together') a counter-force in order to
intercept and stop them. But will it be enough?
Dirtside II at a larger scale!
|
| Alien Vs. Predator |
| Complexity |
Game Master |
Game Type |
Players |
| Moderate |
Aaron Newman |
FMA |
4-7 |
| Description |
|
After centuries of searching on Earth, the
Weyland-Yutani Corporation has finally found a second
Predator temple complex, in the last place they
expected. On a jungle colony world light years from
Earth, Weyland-Yutani finally hopes to get its hands
on the one thing it wants even more than xenomorph
DNA, the Predator cloaking technology. Unfortunately
for the humans, the extraterrestrials have their own
ideas.
Human, alien and predator meet in this FMA scenario.
Experience with FMA or SGII is recommended, but not
required.
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| Open Gaming |
| Complexity |
Game Master |
Game Type |
Players |
| N/A |
N/A |
N/A |
N/A |
| Description |
|
This table is available for open gaming.
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