Rolling Wedge: d6 roll: 1-5 No Damage, 6 Wedge acts as another layer of screens
Full Military Power: 3 on 3d6 means you're Jam. Add one to thrust values, plus two for escort class vessels.
MAGAZINES FOR MISSILES: Type: A-Large Salvoes: 16 Type: A-Small Salvoes: 8 Type: B-Large Salvoes: 16 Type: B-Small Salvoes: 8 Type: C-Large Salvoes: 16 Type: C-Small Salvoes: 8 |
MISSILE BATTERIES: Type: A Large Range: 44" Dam. Bonus: +2 Type: A Small Range: 44" Dam. Bonus: +2 Type: B Large Range: 40" Dam. Bonus: +1 Type: B Small Range: 40" Dam. Bonus: +1 Type: C Range: 36" Dam. Bonus: 0 Each hit does 1d6 damage |
GRASER BATTERIES Type: A Range: 12" Bonus: +7 Type: B Range: 10" Bonus: +5 Type: C Range: 8" Bonus: +3 Each hit does 1d6+1 minus range |
LASER BATTERIES Type: A Range: 8" Bonus: +3 Type: B Range: 6" Bonus: +2 Type: C Range: 4" Bonus: +1 Each hit does 1d6/2+1 minus (range / 2 ) |
Energy Torpedo: Range 8", 2d6 per hit.
Grav Lance: Range 4", Destroy sidewalls
Modifiers To-Hit Roll:
| Type of Sensor | Information Given | Effects of Jamming | Effects of Partial Jamming |
|---|---|---|---|
| Gravitic Sensors ( -1 to rolls ) |
Range: Unlimited Ships to be detected must have active movement wedges. Allows Global Fire Control Lock Mass Range for detected ships given. (70-80, 80-90, 20-30, etc.)
|
Jamming Mode: No Mass Readings other than
by hull type (escort,
cruiser, capital, supership). Deception Mode (-1): Mass reading shifted by 20% Fire conducted normally.
Banzai Mode (+2): All fire attracted. |
Jamming Mode: Mass Range given, by 20s. Deception Mode: Mass reading shifted by 10% Banzai Mode: Half of all fire attracted, determined randomly.
|
| Passive Sensors ( -1 to rolls ) |
Range: 36" Ships to be detected must be 'active' i.e. active wedge, fire control, sensors, jamming, etc. Allows Global/Local Fire Control Lock Identify class, if encountered before, or exact Mass if no. Determine Fire Control Status, Hull Status (Intact, Armor Breach, Trailing Atmosphere, Dead)
|
Jamming Mode: No class info other than hull type.
(BC, DD, etc.) No other info. Deception Mode (-1): Simulate a different class
Banzai Mode (+2): All fire attracted. |
Jamming Mode: Exact Mass/ID determined. Deception Mode: As per jamming mode. Banzai Mode: Half of all fire attracted, determined randomly.
|
| Active Sensors | Range: 12" Allows Global Fire Control Lock +1 to to-hit numbers ID New classes (through hull map); determine hull integrity as perecentage, determine external weapons (gunports, point defence, etc.) Mass given.
|
Jamming Mode: No information made available. Deception Mode: Not possible against active sensors
Banzai Mode (+2): All fire attracted. |
Jamming Mode: Mass given, hull integrity given
within 10%. Deception Mode: N/A Banzai Mode: Half of all fire attracted, determined randomly.
|